Resumé
The Art Institute of Seattle 2014
Bachelor of Fine Arts, Game Art and Design
Iowa State University 2008
Bachelor of Science, Technical Communications; Dean's List 2008
Education
Experience
University of Nebraska Medical Center 2009
Graduate Research Assistant
Assisted with data analysis and documentation.
ISU Department of Environmental Health and Safety 2008
Student Intern
Performed technical writing and graphic design
University of Nebraska Medical Center 2006
Undergraduate Research Assistant
Performed video editing/digitalization and data entry
Skills
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Maya
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Photoshop
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Unity 3D
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ZBrush
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Modeling
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Texturing
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Lighting
“Daja” 2014-current
Game Design Lead and Environment Artist
Creating rules for Daja digital board game and designing background environments
“FUECAN Modular Architecture Kit” 2013-current
Solo Project
Creating modular level kit for use with level design processes intended for rapid deployment and adjustment, based on Bethesda techniques
“Doomba Deathmatch” 2013
Level Designer and Environment Artist; created architectural components and implemented level assets for networked deathmatch game