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Resumé

The Art Institute of Seattle                                                2014

Bachelor of Fine Arts, Game Art and Design

 

Iowa State University                                                        2008

Bachelor of Science, Technical Communications; Dean's List 2008

Education

Experience

University of Nebraska Medical Center                                2009

Graduate Research Assistant

 

Assisted with data analysis and documentation.

 

ISU Department of Environmental Health and Safety             2008

Student Intern

 

Performed technical writing and graphic design

 

University of Nebraska Medical Center                                 2006

Undergraduate Research Assistant

 

Performed video editing/digitalization and data entry

Skills

  • Maya

  • Photoshop

  • Unity 3D

  • ZBrush

  • Modeling

  • Texturing

  • Lighting

“Daja”                                                                    2014-current

Game Design Lead and Environment Artist

 

Creating rules for Daja digital board game and designing background environments

 

“FUECAN Modular Architecture Kit”                         2013-current

Solo Project

 

Creating modular level kit for use with level design processes intended for rapid deployment and adjustment, based on Bethesda techniques

 

“Doomba Deathmatch”                                                      2013

Level Designer and Environment Artist; created architectural components and implemented level assets for networked deathmatch game

Projects

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